Try to minimize the switching needed, as it slows you down, and certainly dont do so much switching that you need to return to town to get a new shield or armor for every level. After 1.75 seconds the rune explodes dealing 137 damage and Stunning them for 1.75 seconds. The higher the level, the faster it travels and the more damage it does. Theres no turning back now! Of the ten Succubus visible, only one, the one on the lower left, is hitting me. He casts Apoc instead of hurling a flaming boulder, but he moves in the same fashion dancing around at a distance and circling the target, before closing in to deal melee damage. So many options on jewelry. This is generally considered a cheat, as it involves a game exploit/bug. Look for gear that buffs mana and fire/magic resistance. After some time Diablo will start casting Apocalypse even faster in a desperate attempt to save himself, just keep drinking mana bottles. Something like drakes/zod, ob/wiz, and dragon/wiz is a very nice set up, though you might want to throw in another zod item for levels where you are having to bash fully immune things. The whole procedure takes some practice, but its not too tricky once youve gotten the hang of it. This should be a major and very important section, but sadly enough, its not. Mages have no use for the added hps, and the added damage is nice, but as you usually only get 1 point per level up, it is not anywhere near as important as your equipment. Advantages Very nice resistance, avoid some damage or repairs. Diablo has 6667 hit points on Hell difficulty. The problem is the trainer can't seem to detect Diablo process running. This is a quick reference table; Remove all ads & support the site - Go PurePremium! Advantages Good ac (40), fast block, +10 str, Indestructible, easy to find. The third room contains two levers; after activating both the fourth and last room opens and Diablo, whose title in the game is simply "The Dark Lord," awaits. If there are two or three monster types on the level with mixed resistances, you have some options. Diablo has by far the highest hit points, AC, and damage in the game (and theyre raised still further on Hellfire), so prepare for a long fight. One thing affecting most of the equipment choices in this is the battle vs. artillery mage argument. Getting more than 2 or 3 of them up close is a very bad thing. One must weigh the trade offs of each item of +spell level individually, as compared to your other options, and that will be done later, in the equipment run down. In Diablo it hits everything on the screen, even over walls, and is frequently used to thin out the creatures inside of Diablo's square before the bone levers are thrown. It might be more difficult to hit him then however, as he has a bit of the happy feet and will prance around some in the fashion of a Goat man or a Balrog. The player who killed Diablo can even rejoin the game and go down a friends town portal, if they are so inclined. (He is a higher monster level than anything else in Hellfire though, so possibly there he could drop something youd normally have to buy from Wirt.) Every other spot should be a full mana potion. People who have played Diablo 1 before will find the experience of hearing the echoing acoustic soundtrack and drinking in the 20 FPS SVGA graphics to be cathartic. This Indiana Jones 5 trailer was revealed during Star Wars Celebration 2023. A mage in battle setup can pretty easily defeat Diablo just by standing and swinging with a shield, (a shield is actually faster for a mage to swing with than a non-haste/speed weapon). Point the mouse at the 150 blue potion on Adrias list, put your other hand on the return key, and alternate clicks as fast as you can. You get 250 base, which equates to 500 mana at a minimum, not even including the +2 mana you get per level up. Diablo v1.07 fixed quite a few of them, so this section of my mage guide has shrunk quite a bit in this version. Taking advantage of the simplicity of the gameplay can be an easy way to quickly overpower opponents. A goodly amount of hit points can occasionally be useful. The others are hitting the wall. All of the above listed are very difficult to find, with ob/zod items probably being the hardest to find yet most sought after items in the game, which takes any discussion of them into the realm of dream setups. Most people agree that Diablo 2 took ideas from Diablo 1and expanded on them, generally improving the game. This is a somewhat risky technique however, because of the next topic. 2 1 1 comment Best Spell can be learnt by reading books that can be found in the Cathedral dungeons or by buying them at Adria. For example if you are careless and get hit hard enough to drop your mana shield, having 150 or 200 vitality can keep you alive long enough to teleport to safety and re-engage mana shield. Either choice is better than absorbing fireballs or bloodstars. This isnt a tactic to kill him; its just a trick to wake up Diablo without disturbing any of the knights or mages. Also note that when I say expert mage that is a bit broader term than expert warrior/rogue. Magic The most important stat for a mage, and yet not all that essential to raise. AoE spells are helpful too; make Diablo stand in a Firewall (or 10) and hell cook nicely while he battles you. Its done and its off to the presses. It can also be fun to know your targets are lightning weak, and pop over a wall into a big room, land right in the corner, and start chaining away. "refreshVisibleOnly": true, (Though this could be considered a bit cheesy, in the bountiful apoc staff way.) A quick last note on golems, since I only briefly mentioned them before. Stay cool. Other fans may be wondering if Diablo 1 is worth revisiting since it is not receiving the remaster treatment. It can also be too good at attracting attention, often shooting off in directions you had no intention for it to go, and bringing in hordes of beasties you are not in a good position to battle. Its great for advocates, and still useful for Soul Burners, but must be used more judiciously, as any type of witch will target a golem from any distance, and unless you have him virtually in a corner, hes going to be bloodstar bait and then gravel in just a few seconds. So you click chain again, and get like 3 streams instead of 20. Then cast TK and wait. Also for some nits and reminders on the rough draft version of this guide, and for compiling the dex and ac tables I blatantly nicked from him. Every character in Diablo can learn any spell if it has enough magic. Not to mention that this would be terribly bad manners in a multi-player game. However as zodiac jewelry, along with some other useful +to all attribute items do hit vitality also, you might as well accept getting some bonus to this attribute, like it or not. All shots were taken in Hellfire, hence the odd durability on some items. this time I want to test how Apocalypse Spell will do to monsters on Level 4 after the Ogden's Tavern Sign quest.player level 36+Nightmare mode. Diablo 100. Stone does not cost you any mana if you miss, and you cant stone something that was already stoned, so target an area, click it a few times, and then feel pretty secure about teleporting in. Home Strategies Diablo 1 Guide: Tackling Diablo. And of course work on killing the more deadly monsters first. Flame Wave is a Fire spell in Diablo I, a variant of Fire Wall . MORE: Diablo 4 is Probably Saving the Best for Last, Diablo Player Finally Pays for the Game, 19 Years After Pirating It, Diablo 2: Everything You Need To Know About The State Of The World, Diablo 4 is Probably Saving the Best for Last, Gamer Finds New Weapon in Skyrim After 9,000 Hours, Heartbroken Animal Crossing Player With Over 500 Hours Loses Their Island, Animal Crossing Player Spends 2 Years Making Incredible Island Inspired by Asian Nature. At this point the monsters will only be hitting you only with their automatic to/hit (around 25% of the time they swing at you, though this amount varies by Dungeon level). Maximum obtainable spell level is 15 (without bonuses from items), the amount of required magic to . Apocalypse Create a demonic rune under each enemy Hero on the battleground. You can suffer a curious fate, as you will be trapped and unable to move or cast any spells, but not taking so much damage that you die instantly. Blue, blue, and more blue. Of course the simplest way is to play with some other player(s) and have one of them on any level besides 16 when you kill Diablo. You would need to switch from one of your dragon/wiz rings when equipping the TC here, as your str would drop too low to equip the armor. Hellfire will be accessible while launching the original Diablo. Very important for chain lightning, but also for fireballs. (All type of the hidden monsters have high to/hit and rapid swing rates also, so beware them, but any high level mage should have a high enough AC to not have too much trouble with them.) No player has ever reported this actually happening, though. Be careful to change your hotkey off of golem as soon as you cast one, as it is easy to forget and try to shoot a fireball and cast another golem, and you just blew 180 mana. Of course if there are 9 Balrogs in your face and 1 knight off to the side, a few chains are in order. Disadvantages Requires 90 str to equip, very hard to find. Lead him far away, ideally to the upper right corner of the level, and walk around the square with the bone level inside. Make sure you have Mana Shield up, allow Diablo to walk towards you and cast Firewall on him. As with everything, you cant use it if you havent found it. He has two other mods. Golem is very mana-expensive, but it is indispensable for dealing with triple immunes. Disadvantages Awful AC, only +5 magic, small resistances bonus. So they appear to have fewer hit points in v1.07 than in earlier versions, when they actually have the same as they always had. Frequent trips back to id stuff become quite rare once your base items are good, as you will generally only collect full plate mail, jewelry, crowns/full helms, tower/gothic shields, and bastard/broad swords. However unless you have an ob helm and shield, (and as RC is the best helm, that is NOT recommended) you are likely going to need to use at least one jewel for resistance. You are a mage, getting closer than 2 or 3 squares from anything that can swing at you is never a good idea. If you want to do a full clear of 16, youll need to lure Diablo away and then return to clear out his box, before dealing with him. Mages only get a benefit by teaming up on the full immune levels anyway, most of the time. Disadvantages no magic bonus, no resistance bonus, less damage than the CC where you are using it. Its done and its off to the presses. Despite his very high hit points, Diablo isnt that hard for a character with good equipment and of a sufficient Clvl. An alternative, possibly even faster method would be using holy bolt spells. Similarly, enemies will move in a straight line and only be able to attack the player character from within those open squares. I will not go into a detailed comparison in this guide. Advantages Huge ac (60), +20 to all is very nice, easier to find than RC (debatable). Other switching options might be an ob/wiz for a dragon/wiz, where you would use the dragon/wiz on full melee monster levels and ob/wiz for the resistance when needed. Run Diablo 2. You can be in a 2 or 3 space wide corridor, and find that there are a million (Not literally, silly.=) targets on the other side of the wall to your right. Advantages AC, +20 str covers a lot of the ground from 45 to 90. Advantages Same or nearly the same damage as a KSOH, but cheaper to buy and repair. Magic users have an easier time, since Diablo is never immune to fire or lightning. Directed by James Mangold, the movie also stars Phoebe Waller-Bridge, Antonio Banderas, John Rhys-Davies, Shaunette Renee Wilson, Thomas Kretschmann, Toby Jones, Boyd Holbrook, Oliver Richters, Ethann Isidore, and Mads Mikkelsen. Pulling the final one will open Diablo's cage and release the Dark Lord's fury. Also note that it is impossible to block most of the time as a mage. Are there any tips to find it quickly? Plus the zodiac will raise your ac and to/hit a few points, and if you are using one all the time it takes you a long way towards the 90 str you need for your armor. The reason of course is that you are going to be dealing with fully immune monsters, and whacking at them with DF is not a real sound strategy, being as were playing for speed and precision, remember? Chain lightning No real benefit, possibly detrimental. Keep swinging or shooting, and youll be able to get in a free hit or two every time you are pushed back, when he has to move forward to get back into melee range. Diablo has far and away the highest stats of any monster in Diablo, though there were rollover bugs with his AC and to/hit prior to v1.07 that made his values in those stats quite low on Hell difficulty. Put another wall behind him, so he cant go back, and then put one (or ten) more right on top of him. Plenty of players, new and old, want to experience the original side quests and story arcs in a way that is more accessible for modern-day gamers. Diablo has no special ability to drop anything better than any of the other monsters though, so dont get your hopes up too high. Its unclear why Blizzard is not including Diablo 1 on its websites shop library, but one popular theory is that the gaming giant does not want to deal with support issues on a 25-year-old game. Rod Fergusson on the Xbox Podcast Series X 4K at 60fps. Body armor can not spawn with heavens or zodiac or wizardry, so by using Giants as the suffix on your armor you are not giving up a great alternative as you would be with giants (or titans) on a jewel. (Diablo has the same AI as Magma Demons.) I would say dont carry it around normally, though, as it takes the place of 6 full mana pots, and you can do a lot more damage with those pots than with even a bountiful apoc staff in almost every situation, but YMMV. He fights like any other melee monster, with his knockback attack adding something odd to the battle. This is nice in that you can block and then go back on the attack by casting a spell more quickly, but most people think of SS as nice in that you can block several times rapidly. Use it intelligently. Like all Hellfire monsters, hell stay out of a fire or lightning wall if hes not immune to it. Experience per kill is capped in multiplayer. (Not quite fast enough to stun lock, as that requires .35 or faster, though some things are stunned by spells, so you can lock them up if you do enough damage.) Also, Guardians are stupid and dont know from fire immune/resistant. Hes immune to magic and resistant to fire/lightning, so most Sorcerers use fireballs for their huge damage. There arent many teamwork tips here either. Disadvantages No +magic/mana, no shield = -ac, no blocking, crappy damage for melee. Diablo 1 is a relatively small game that derives most of its strength from a combination of expertly crafted atmosphere, looting, RPG character building, and story. Holy bolt can also be very useful for killing him on normal, as you should be able to stun lock him with it. Too bad. In multiplayer, this is easily done by exploiting the fact that characters do not drop their equipment when they die on level 16. Walk or teleport into new areas, luring as many of the blood knights as possible after you around the corner. Hellfire increased Diablos stats considerably, though his AI and other behaviors were unchanged. Lining monsters up works especially well with witches, as theyll follow you around a corner and stay in a line, politely holding still (while shooting bloodstars at you) while you irradiate them with chain or fireballs. Any time savings there gained by the perfect equipment would likely be offset by the time it took to ascend, change gear, then descend again. Then cast telekinesis, so you get the TK cursor up, but dont click it on anything yet. Apocalypse is slightly nerfed in hellfire but on the up-side your character can learn it from a book. A Hell difficulty Steel Lord has 723 hit points on MP Diablo (thats the actual value, not the buggy value displayed in the game). Recharge Staves (a.k.a. So I know this book exists. You teleport in over a wall behind them, they dont stop to think or try to figure where you came from. "report": { No creature has resistance to this spell, save the Dark Lord of Terror and Na-Krul, as well as players. This possibility obviously increases if there are multiple monsters swinging at you at once, as you will block one and not be ready to block the others while you are recovering from the last block. Disadvantages Its not sorcery or stars or giants. Diablo will usually wander off in one direction or another, and if you make a break for it when hes heading the other way, you can often shake him. He casts Apoc instead of hurling a flaming boulder, but he moves in the same fashion dancing around at a distance and circling the target, before closing in to deal melee damage. Your guardians or firewalls will live on and keep hurting him, and hes too stupid to run. The Hellfire expansion packfor Diablo 1gave players the ability to fast-walk while in town, but it still felt like a slog to get through. Your mage must be all the way to the next tile before he can cast any spells. "refreshLimit": 10, Age of Apocalypse. 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